Saturday, December 29, 2007

Post-Christmas DS Games

So after getting The Legend of Zelda: Phantom Hourglass for Christmas and two additional DS games with Christmas money I've been a little distracted lately. I thought I'd write some quick reviews of some of this holiday season's best portable offerings. The DS is one of my favorite video game platforms to come along in a very long time. It's affordable and intuitive and full of that often quoted Nintendo "innovation."

The Legend of Zelda: Phantom Hourglass

Like most Nintendo franchises Zelda and I have a pretty good relationship. I'm not a hardcore fan, and I've always preferred the sci-fi styling and open-ended nature of the Metroid series, but you have to recognize the brilliance that keeps Zelda one of the most cherished and longest running video game franchises out there.

Recent Zelda games have fallen into two camps. The serious, more realistic looking Zelda that started with N64's Ocarina of Time, and the stylized cartoon-ish Zelda that started with the Gamecube title Wind Waker which hearkens back to the days of simpler graphics. Phantom Hourglass is part of the latter bunch and it fits the portable nature of the DS just fine.

The game is controlled entirely by touch-screen which made a few people cringe at first but it works so well and offers so many innovative game-play elements that it nearly makes my head explode. Nintendo wanted to make an example to other developers with this game and they use every inch of the DS from the touch screen to the microphone, they even have one puzzle that's solved by closing the system. The game was designed by a few of the people who worked on the SNES classic A Link to the Past and it certainly shows. It's a brilliant meld of both classic and modern Zelda, feeling like an old-school game but with imaginative new puzzles and ways of using old tools via the touch screen.

Memorable characters like the greedy and cowardly Linebeck and your over-eager fairy companion Celia don't hurt either. It's got a cute and funny story that doesn't take itself too seriously which helps break up the monotony between puzzles, and just about every part of this game is an intricate puzzle. Like most Zelda games it's chalked full of side-quests and secrets that will probably drag me back to playing it eventually. My only complaint is forcing you to revisit the starting temple several times and making you play it on a timer which was at times difficult and frustrating.

Still, this is by far the best hand-held game of the year and proof that the franchise isn't dead yet.

10 out of 10

Call of Duty 4: Modern Warfare

When I first saw this, like a lot of people I laughed out loud. Call of Duty 4 for PC/PS3/X-Box 360 has been widely heralded as 2007's game of the year, and for good reason. The graphics are some of the best in any video game, ever. But the disturbing amount of realism doesn't end with how the game looks, but the voice acting, the way the guns function, the iron-sights, the artificial intelligence, the brilliant story and gut-twisting scripted sequences... all of this makes the game one of the greatest, most realistic war operas ever created. It doesn't leave you with a sense of glorifying war or violence, it leaves you with the shaken feeling that war is hell and something nobody should ever have to participate in. Call of Duty is a franchise that's been known for it's incredible WWII themed games and the fourth installment in a modern day setting with terrorists and crazed Russian nationals has been the kick in the pants that it really needed to put it over the top. Maybe it's because of the times we live in that make the game more topical and significant, but it certainly makes you feel like you're there with intense action while it rips out your heart and stomps on it with the grim reality of war.

The DS version doesn't quite have all that, but one thing is for certain, they made sure that they would strive for quality with the hand-held version and saw that it lived up to the Call of Duty name. All the intense action is there. The levels look good for the DS. The guns have their iron-sights. The scripted sequences are amazingly animated on such a tiny screen and really shocked and surprised me the first time through.

Instead of trying to replicate the entire experience of its big brother game it plays as sort of a side-story to the other versions of the game. You play as anonymous Marines and British SAS members that go on different supporting missions during the little secret war that you're fighting in. They managed to keep in little tidbits like the support missions where you're gunning off the top of a truck or in a helicopter, and they even managed to put in the high altitude level where you're the gunner in an AC-130, looking through a black and white radar scope and raining death from above to support your troops who are running around on the ground completing objectives. The variety keeps the game interesting and keeps you immersed the whole way through. The game also has a beautiful orchestral score and like its big brother, a load of voice acting with troops barking out orders and adding to the hectic action.

The AI isn't quite as advanced as the bigger brother version. Guys will still run out, duck behind objects, and toss grenades, they'll even pick them up and toss them back (you can toss them back too naturally, and you've also got flashbangs). For the most part though they'll just stand there and let you shoot at them. The hit detection is pretty good. If you shoot at the chest of your enemies you'll just be wasting bullets on their body armor, but a pop or two to the head will take them right down. Unlike the other versions of the game your allies are also dumb as shit, and except for a few rare occasions just stand around being useless.

The game was also criminally short and has no Wi-Fi online play, though it does have local multi-player which I'm looking forward to trying. I probably would've gotten bored if it were any longer though. As it stands the game shows just how well first-person shooters can be handled on the DS.

8 out of 10

Contra 4

In the history of video games, few titles evoke more swearing and admiration than the Contra series. This year is Contra's 20th anniversary and in celebration of that landmark, Konami has decided to give a little gift to its loyal fans. I've never personally been the biggest fan of the series but this is an important game and something that many people would've never thought possible in today's world of simple games designed so that anybody can beat them and move on with their lives. The appeal of Contra is you're going to have to have weeks, months, even years of practice until you memorize the levels master the delicate controls necessary to guide your one-hit-and-dead soldier through the perils of the Contra world.

Another reason this game is so important is because it's a direct follow-up to the SNES classic Contra 3: Alien Wars and it's the first traditional 2D contra game since the absolutely insane and absurdly hard Contra: Hard Corps on the Sega Genesis. This isn't surprising because the series isn't terribly popular in Japan and since I don't see too many muscular, American, machine-gun toting commandos staring in anime I don't have to ask why this is. In the West, Contra is viewed almost as a right of passage for the "hardcore" gamer, revered for its toughness and unforgiving level design. The bosses are brutal and insane and just about every moment of this game will have you screaming "You've gotta be kidding me, this is fucking impossible." Konami had an American team design the game and despite being only the second Contra to not come from Japan, the result is fantastic. The game looks great, the game-play is polished to a crystal shine, and the balance and level design is as perfect as Contra has ever gotten.

It's loaded with extra unlockable content including a challenge mode, a Contra museum that pays homage to the previous games, and even emulated versions of the original NES classics, Contra and Super-C. I don't often say this about modern games (with the possible, but not certain exception of Metroid Prime) but Contra 4 is the probably the best Contra game ever made. It may be designed for a niche audience but it's nice to see something like this can still be made in 2007. This is the only game on my list today that I haven't beaten yet and it'll probably be a long, long time until I do and that's what Contra is all about.

9 out of 10

Monday, December 24, 2007

HD vs. Blu-Ray: The Great "Who Cares?" War.

What better topic is there to discuss on Christmas Eve than something many greedy boys and girls will find under their trees this year. An HD-DVD player or a Blu-Ray DVD player. Both are expensive status symbols that have absolutely no real use.

Maybe even more so than the argument over which new video game console to buy people are causing drama all over the Internet about these overpriced cup holders. To be honest I don't know much about either of them. I don't know the numbers and statistics and which one is truly better or truly worse. No, what I know is that they're both ridiculous.

Now I'm used to people arguing about graphics when it comes to things like video games, that's always been a driving force in the industry. Movies however, I cannot comprehend. This "High-Definition" resolution is a load of shit. A good LCD TV with normal definition looks perfectly fine to me. I'm even satisfied with an old CRT and a VCR cassette. I'll admit the jump from cassette to DVD was a much needed one, but now we're just picking nits.

For the price you'll pay for a sharper image it's absolutely ridiculous. It's just a scam by the movie industry to make addicted movie nuts buy their entire DVD collections all over again. The thing is I wouldn't even mind this new format if they put the memory to good use. They can fit entire season, hell in some cases entire shows, onto a single disk, eliminating the need for huge box sets. But no, instead they uncompress the video and audio and one movie fits on a disk again. Fuck the marginally higher quality, fuck several thousand dollar home theaters. I just want to see the movie. I just want copies of my favorite TV shows that won't take up by whole shelf and cost $200.

And trust me, there's a lot of people out there who would agree. Why else would movie piracy be so rampant? Those people are obviously not worried about picture quality now are they? You get what you pay for I guess but in this case you're not getting a hell of a lot more.

DVDs still control the majority of the market, and I don't expect that to change any time soon. Almost every modern movie that would be better served viewed in HD has been a terrible movie anyway, so what's the point? There's so many things in the world that we can be working at to make better, and movie viewing shouldn't be one of them. If it ain't broke, don't fix it, or it might get broken really fast.

But I digress, I suppose it's just my personal opinion that these movies seriously don't look better enough to warrant ever wanting to bother with an upgrade. If you absolutely HAVE to see Optimus prime in HD then don't let my angry rant stop you. It's your money. Go keep up with the Jones's or the rest of the Internet might laugh at you for falling behind.

Thursday, December 6, 2007

LOL I LUV BIBLE

I hate to make another political post this soon but I just watched Mitt Romney's speech on religion and it has me furious.

He's trying to pretend he's a new age JFK though now it looks like his campaign is more about religion than ever before as he continues to suck the cock of Evangelicals, desperately trying to latch on to their votes. Attention Mitt Romney: I don't hate you because you're a Mormon I hate you because you're a dick.

He was giving a speech in front of mostly family and friends who of course applauded and gave him standing ovations like it was some kind of canned laughter on a sitcom. He's just so fake and plastic that it hurts. He's like that arrogant president in any generic Hollywood movie that causes the downfall of the nation.

None of this is what really pissed me off though. He says that we need to bring "religion back into the public domain" and that there's "a new religion of secularism" and that those people "are wrong." Way to attack voters Romney. You preach tolerance for all religions except for people who don't practice religion. I guess you figure they're all democrats and won't be voting for you anyway. Still calling any block of voters "wrong" is one of the stupidest things he could've said when he was up there trying to prove that religion won't affect his decisions as president. All I got from this speech was that religion will be a major factor in all of his decisions as president and secular people should start searching for a new country.

I don't understand what the America we're living in is anymore. It's like the middle ages and we're in the middle of the crusades. What's next? A return to radical puritanism? Religion is the cause of just about every armed conflict this generation has had to endure. Religion was an important tool in creating civilizations but we're past that now. We're a nation of laws not gods, not magic, not superstition.